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Kakadu18 said:
VersusEvil said:

When the lowest Redfall prediction wasn’t low enough … after playing a decent amount my biggest complaint is the world feels lifeless with very little do in its open world. On a technical level it’s pretty solid with no crashes or bugs so far. Gameplay is fine after getting used to its over-assisting aim assist with no way to turn it off. It’s a hell of a lot better than anything that should get 50s but 62-66 is around what it deserves.

Many people experienced severe technical issues and have various other complaints beyond that.

Personally I have only encountered 2 technical issues, the slow loading textures and the Vampire enemies that sometimes break and neither attack you nor can be shot by you. I wouldn't call either severe, not by my measure, neither is gamebreaking, I have played games in the past that straight up broke and left me unable to progress. Based on my 12 hours of Redfall playtime so far, I'd say it's a 6.5/10 game right now, with potential to go higher if they provide significant updates post-launch to things like the bugs, technical performance, enemy AI, weapon system, levelling system, and the world design. They said they were committed to fixing it, but just how committed is the question, only committed enough to fix the bugs and technical issues and release the promised 2 DLC characters, or committed enough to go in and make significant changes to the game post-launch in the way that CD Projekt did with Cyberpunk 2077? 

Last edited by shikamaru317 - on 05 May 2023