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jonathanalis said:

The more expensive would only include extra tensor cores for post processing high resolution(DLSS), and a screen with higher resolution (and maybe oled, higher storage). Would output until 4k when docked.
When hh, you could choose to use the extra cores or save battery.

I think in this way we will have a affordable entry point, while also feeling next gen for those who want. Developers focus on cheaper version, don't need to care about 4k, let the AI do it.

All of Nvidia's modern chips have tensor cores, including Orin, you'd probably have to redesign the entire architecture if you wanted to strip them out.

Besides, DLSS is something that the developers will definitely need to care about and get to implement since the upscaling model needs to be extensively trained with each game's assets.

That's assuming Nintendo will mandate that every game supports it, of course (which I hope they will).