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Trumpstyle said:
SvennoJ said:

Same was said about streaming TV/movies in the early 2000's... vs Music streaming.

MS doesn't think it's years away, nor do 5G providers
https://www.tomsguide.com/features/5g-smartphone-gaming

Netflix taking off depended on getting rid of the middle man, the console or PC as streaming device. Gamepass/xCloud is in that stage of still being dependent on extra consumer hardware. That's what MS is working on, to get rid of the box in the middle and stream directly to your tv or phone. Project Keystone is the Roku stick. But MS is already negotiating with TV manufacturers to get xCloud on your TV, and is looking at getting it onto your mobile phone as well.

Sure, it means in addition to now. In 10 years the hardware (if still available) will be in addition to streaming. Maybe it will take a bit longer without the ActiBlizz deal going through, but it's coming. 

Dude I don't know if you read your own article but there's not a single positive word about mobile cloud gaming there, it's all negative. So I don't know why you linked it.

And your comparison to Netflix is just flaw. When Netflix launched their streaming service it grew super fast. Compare that to game streaming, we had several attempts since 2014. PS Now, Stadia, Geforce Now, they all went down the tubes. We have Amazon Luna which also looks to be a total flop.

The arguments you're making is the same arguments we seen the last 10 years and nothing has happened except all streaming attempts have flopped. For the next 10 years I expect Amazon Luna to be closed and Microsoft have launched Xcould as a stand-alone service but it will just flop like we seen before.

My own opinion is that cloud gaming makes 0 sense whatsoever on mobile phones, very little sense in the console space and some minor sense in the pc space. And corporations can try to change this but if there no demand for their service they can't do anything about it. But it's all speculation and cloud gaming discussion will probably go on forever.

For the hardcore gamer it's not good enough (here at least), but maybe you missed where it worked for him and where he said:

To be clear, I don’t think the technology is perfect, but I do think that it’s reached a point where it’s good enough for everyday play, provided your connection is strong enough.


5G coverage continues to get improved and you know, the USA is behind on 5g compared to Asia. It is already more feasible in parts of Asia and Europe.

2020:


2022:


Netflix grew super fast when it was launched? Really?

Netflix was started in August of 1997 in Scotts Valley, California. Its co-founder, Reed Hastings, had the idea to start the company after he was charged $40 for a late movie rental.



Netflix didn't grow much at all in the beginning, being tied to PC. The ball started rolling after it came to consoles in 2008 and internet speeds became fast enough to support video streaming to more people. Also launching the first Roku stick in 2008, 11 years after Netflix started! Netflix didn't officially come to Canada until 2010, same time Smart TVs started to become the majority of new TVs.

I get it, I was arguing against Netflix and video streaming in 2007 when video download rentals appeared on consoles. It will never take over, it can never replace the video and sound quality of Blu-ray. No extras, no subtitle options, no alternate soundtracks, terrible for movie lovers. Internet bandwidth isn't there, takes 6 hours to download a 2 hour movie in crappy quality. And I had a 20GB monthly download cap at the time.

Startup is slow, but we're reaching a major tuning point as 5G coverage continues to increase as well as fiber to the home coverage.
We're about at 2007 in the Netflix timeline when it comes to xCloud. No streaming stick yet, just been rolling out to console (available in 28 countries today) and has been available through PC.