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Angelus said:
Ryuu96 said:

100% convinced that it was a last minute bug which fucked 60fps on Redfall.

Seems pretty obvious at this point. What's odd is that they didn't simply frame it as such when they announced the 30fps only. Bring your customers with you, tell us what happened. Don't just say "game is 30fps only for now."

Not sure if that would really make a difference.  Think about it this way, if they say its a bug, people would still say hold the release until you fix it.  In gamers mind its still an L no matter what but for a business, its money.  I am sure if they are shipping at 30 its one of those bugs that takes a hell of a lot of development time or it would be a day one bug release.  When you do not have a clear understanding how long it will take to reach 60fps and hopefully rock solid which I am going to doubt because most games do not ship with a rock solid 60fps mode.  They probably just have to take that L and make sure the rest of the game performs rock solid at 30fps.  If the game dips a lot and run like crap at 30fps, there is going to be hell to pay with the negative feedback.  They probably pouring all their dev time in making the 30fps rock solid as that needs to be tight.