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Ryuu96 said:
crissindahouse said:

MS bought Zenimax/Bethesda years ago. You would think even with a year late release that the Xbox version should have been the version to get at least as much polish as the PS5 version. It's not as if they just started to work on the Xbox version after they've released the PS5 version did they? Maybe it's just me but in my head the unreleased Xbox version should have been already minimum at the same level as the PS5 version one year ago and then get even better with a year later official release. 

Don't disagree, I think what happened might be something like Tango's porting team is small for Ghostwire, Xbox not bothering to check if it has parity (because that should really be the assumed goal) and Bethesda Softworks not caring about achieving parity and instead just wanted it out the door because Ghostwire likely underperformed and they want Tango moved onto other things.

Like said, it isn't Matt Booty's job to watch over Bethesda, so it can't really be blamed on him, blame falls on Phil since they both (Matt and Todd) report to Phil but I doubt Todd Vaughn would even mention something as small as that in his meetings with Phil, Lol. Pretty embarrassing but ain't the end of the world, I'm assuming Xbox will tell Bethesda to aim for parity after this but like I said, not really much else it can happen with anyway.

Naw this is really all on Bethesda.  Phil really should not have to micromanage Bethesda on making sure they fix the issues with the game before its out the door.