Ryuu96 said:
Don't disagree, I think what happened might be something like Tango's porting team is small for Ghostwire, Xbox not bothering to check if it has parity (because that should really be the assumed goal) and Bethesda Softworks not caring about achieving parity and instead just wanted it out the door because Ghostwire likely underperformed and they want Tango moved onto other things. Like said, it isn't Matt Booty's job to watch over Bethesda, so it can't really be blamed on him, blame falls on Phil since they both (Matt and Todd) report to Phil but I doubt Todd Vaughn would even mention something as small as that in his meetings with Phil, Lol. Pretty embarrassing but ain't the end of the world, I'm assuming Xbox will tell Bethesda to aim for parity after this but like I said, not really much else it can happen with anyway. |
Naw this is really all on Bethesda. Phil really should not have to micromanage Bethesda on making sure they fix the issues with the game before its out the door.