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Pemalite said:
Norion said:

Easily conveying power difference to people is useful which teraflops can do in the right circumstances since while there is inaccuracy it does still give a general idea of the power gap between the two. The inaccuracy does still make it a bad metric though so what metric would you suggest be used instead?

Framerates tends to be a good one.

That works well enough for PC but the issue with that metric for consoles is to people not informed they could assume that if a game is locked to 30fps on the last gen systems and is locked to 60fps on the current gen ones that means they're twice as powerful when the gap is far bigger than that. There's also how the Series S can run a game at the same fps as the Series X so the additional metric of resolution would have to be used as well complicating things further. 

Unless it's simple enough to where someone with little to no technical knowledge can understand it as easily as 4 vs 12 it's unfortunately not really viable for stuff like the showcases produced by Microsoft and Sony. They don't wanna potentially confuse a large segment of people watching.