Hynad said:
Did you give FFVII Remake’s battle system a chance? To me, it’s the perfect compromise between both styles. I really wish this battle system would’ve become the new ATB, sticking to the series for a while where they’d iterate on it and polish it over the course of a few mainline titles… |
I did, it's a pretty good combat system. I liked the switching system; it's not unlike the older systems as far as control over the party goes. I also enjoyed the slow-down effect on using menus and choosing skills/spells/attacks. It feels much more grounded and meaty than what we're seeing in the latest game. I prefer strategic, turn-based combat myself, or hybrids (like modern CRPGs), or simply 1st person combat with lots of heft and feel to it (so not vanilla Skyrim).
That's what grinds my gears with most MMOs as well; I feel like I lose all immersion when I'm simply staring at the screen, watching my avatar making moves based on hotkey presses and waiting for cooldowns. I remember trying WoW, at the very start, I played it for a few weeks. Against weaker mobs, you could simply mark your opponent and watch your character do everything itself with no input.