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VersusEvil said:
shikamaru317 said:


My final word on the matter is this: Bethesda saw the backlash over not offering an optional 60 fps mode on Fallout 76 on PS4 Pro and Xbox One X, they have seen virtually every PS5 and Series X game so far this generation offer an optional performance mode, and they have seen the large backlash their sister studio is receiving over Redfall being limited to 30 fps on release. They have 5 months before release, plenty of time to work on an optional performance mode ahead of release if they didn't already have one planned before now. They don't necessarily need to hit a locked 60 fps as many like myself have VRR screens now, but they do need to make a higher than 30 fps mode happen. If they don't, the backlash they will face will be 100% justified. 

You are setting yourself up for disappointment if you think core Bethesda care what forums dwellers, twitter scrubs and YT losers with dreamcast in the name think. Starfield will be 30fps so you better start hoping they spend the next 5 months making sure you don’t randomly fall off the planet and into the sun than implementing a wobbly 60fps :P

I'm honestly not worried about the usual Bethesda bugs this time around, not only has their wonky ass Creation engine supposedly been largely rebuilt for Starfield, but we also heard that the game was pretty much content complete more than a year before it's September 2023 release date, a year to fix bugs and optimize is a hell of a long time, some of Bethesda's past games pretty much released hot, like only a month or two after they were content complete. Then add on to that the fact that Bethesda Game Studios has more than double the staff on Starfield than they had on Fallout 4.

In fact it was rumored that Bethesda wanted to release in Q2 as planned with only 30 fps, and Xbox asked for the delay to September for extra polish as well as a 60 fps mode (and possibly to give Xbox more time to produce Series X units for Starfield bundles). I remember reading that around the time the delay to September happened. Phil himself suggested he was behind the first Starfield delay from Holiday 2022 to Q2 2023, so it wouldn't surprise me at all if he was behind the 2nd delay as well. Also wouldn't surprise me if he asked them to do 60 fps. This is Xbox's biggest exclusive release of the year, possibly of the entire generation since TES 6 may slip into the next-gen Xbox release window, pretty much all of their eggs are in the Starfield basket, why would Phil allow a 30 fps only release on their biggest exclusive of 2023, after 3 straight years of pretty much every game offering performance modes on Xbox Series X, first and third party? 

Last edited by shikamaru317 - on 16 April 2023