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TruckOSaurus said:
JRPGfan said:

I played 1 and 2, forever.
The 3rd installment I dropped within 2-3 months.

Yes D4, looks much improved (watched alot of streams of it, and a few videos).
You can tell they took abit of inspiration from Path of exile.
And even though its not nearly as complex, the fact that they moved in that direction alone is a big stepup from D3.
(heck even the skill-tree, that allows for "builds", instead of just hot-swappable buttons like in D3).

Diablo needs build diversity, its kinda the lifeblood of these types of games (imo).
Its what I enjoy most about PoE as well.
The "theres no right way", go about makeing your own character however you want.
You need "room" to be able to do so in the game systems (something D3 lacked).

D3 builds are more dependent on Set items. Each class has 5 sets that drastically change how you play because they lock you in using a few skills that become insanely strong and then there's the Legacy of Dreams Legendary Gem that allows for more diverse builds where you can more or less choose what skills you want to run and still be powerful.

If you dropped out 2-3 months after release, it was still in the Auction House period of the game and I agree it was truly terrible back then.  A lot has changed since then.

Yeah the P2W auction house, with real money was wacky too.
All dev's saw was $$$, that they could take a small cut, and it would all work out in the end.
It didn't. That ontop of how dumbed down D3 was in complexity (even in items, compaired to older Diablo games) kinda took the life outta it for me.
Everyone was useing same button setups, and having a auction house didnt feel like it added anything to the game.

I had a group of friends, we all grew up on diablo and playing it together.
Non of us lasted more than 3-4 months, everyone felt the same way about it.

Thats the why of it, I'm still abit intrigued by the new installment.
It does look much better at launch then D3 did.