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Ryuu96 said:
shikamaru317 said:

Well, The Initiative is a bit of a unique case, much like Mistwalker was when they made Lost Odyssey. Both are smaller studios made up of mainly lead and senior devs, while most of the grunt work was being outsourced, with Mistwalker the grunt work was outsourced to Feelplus, with The Initiative it is outsourced to Crystal Dynamics (though some of the lead and senior devs on Perfect Dark are at Crystal, it's not all grunt work there). I think with The Initiative you need to take into account both the 50 current internal devs, and the likely team of 100-150 at Crystal Dynamics that is assisting on it.

Yup Yup...Forgot about Mistwalker which backs my point up a little more.

That is exactly my point though, it's rare and it's unique but it isn't impossible, Lighthouse could very well set themselves up like The Initiative and The Initiative's Perfect Dark is AAA. I don't think this is what Lighthouse Games is doing but I'm just saying, just because they're only 30 employees right now, doesn't mean they aren't AAA...When they say they're AAA, they just mean the game they're working on is AAA.

They've only just set themselves up, they could very well grow to over 100. We've no idea how much they plan on outsourcing either. But desires right now are to be AAA. I don't see why they should be doubted when investors are throwing dozens of millions lately, the Co-Founder of Playground is going to receive a lot of investment on top of the millions that Microsoft gave him for Playground Games, Lol.

I don't really think we are in a position to say to a studio claiming to be AAA "no, you're wrong" when we have no idea at all about their plans, investment, financials, etc.

I know that isn't what you're doing though.

I believe they should be doubt until they actually release a product.  I have seem in my years many senior devs form their own studios to only fail at getting a product to market or the product is sub par.  I do not wish any ill will on any of these new studios, I just know going on your own isn't as easy as a lot of people may believe.  Having aspirations of building a AAA product and actually getting it to market is something totally different.  I have been with and have many friends who have gone to startups and its tough making it.  Some people are way better at being an employee then being a boss or just running a small team then a whole studio.