By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Angelus said:
Imaginedvl said:

That's the thing. I'm huge ARPG fan. I'm playing Diablo since the start, playing D2R/D3 right now still, every season/ladders. 
As an hardcode Diablo fan, I'm more than happy about the route they are going...

And I'm playing POE... POE "is" a free to play game but you get what you paid for... Diablo and POE are 2 different beasts. I'm sorry for the POE fans out there but Diablo is just at another level and I'm okay to pay 70$ for that.

Diablo 4 may well turn out to be a superior package to PoE...but PoE shits all over Diablo 3

Blizzard definitely has a delicate line to walk with Diablo 4, and they have mentioned as much in interviews. Alot of Diablo 1 and 2 fans were turned off by Diablo 3, with it's more casualized gameplay and more cartoony graphics. Those classic Diablo fans fell in love with PoE as I understand it and preferred it over Diablo 3. With Diablo 4, Blizzard is trying to win back those classic Diablo fans from PoE, but they also don't want to lose the people who liked Diablo 3, which is alot of people, Diablo 3 sold over 30m copies just by 2015, and the lifetime player count is apparently over 60m, compared to just 11m players for Diablo 2 the last time that Blizz announced numbers for it in 2010, 10 years after it's 2000 release. That's tens of millions of gamers whose first Diablo game was the more casualized Diablo 3, and Blizzard obviously doesn't want to lose them by making the game too complicated or hard to play. It's a difficult balancing act, because if they don't get things just right, they could potentially miss out on many millions of players from one camp or the other. They are trying to implement the RPG depth and build variety of PoE, the art design of Diablo 2, and the ease of play of Diablo 3, all into a single game.