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EpicRandy said:
Norion said:

The Series S is for sure gonna struggle 2024 or 2025 onwards when games start really pushing the PS5 and Series X hard. When stuff starts running at 720p 30fps with drops into the 20's it's gonna be really rough for it. How GTA 6 is gonna run on it is important since for someone with a 4K TV it won't exactly be an ideal experience playing it like that or even at 900p 30fps. If supporting the Series S gets hard enough down the line I could see it getting to a point certain games skip Xbox and be PS5 and PC only with others not reaching their full potential due to having to run on it.

That would simply not be the case or the game would also struggle at 1440p 30 fps on both PS5 and SeriesX. As long as the game target 4k@60 no reaon it should not run at least at 1080P@60 on series S with assets correctly adjusted for this target.

Way more realist to think game/engine will be better optimised when they drop last gen requirement and that it will actually be beneficial to the Series S.

We're already seeing games not have an option for 4k 60fps and the cross-gen period isn't even over yet so a game as huge and demanding as GTA 6 is gonna be will only run at 60fps on the PS5 and Series X at a resolution much lower than 4k. Because of that I highly doubt it'll run on the Series S at 1080p 60fps. Due to how anaemic it's gonna be a few years from now late gen there are gonna be cases of games that ran as badly on the Series S as games like Control and Cyberpunk did on the last gen consoles or at least close to that if Microsoft never stops mandating support for it.