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curl-6 said:

Given how demanding the game is on PS5/XS, Switch will either be a miracle, or a complete catastrophe. (Provided it's not straight up canceled)

We've seen Nintendo's machine pull off miracles before, with games like Witcher 3, Dying Light, Bright Memory Infinite, Doom Eternal, etc, and it's running on UE4 which has produced impressive results on Switch, but still, it will be a stiff challenge to get this running in an acceptable state on a now 6 year old portable platform.

How it runs on PS4/Xbox One will be quite telling.

The game is super great, but a technical mess indeed. And that's not really about being demanding, moslty due to the fact that it's poorly optimized. I play on PC and micro-sutters are constant. Or assets not loading fast enough. And don't forget their initial aim was to release on the same date on every platform several months ago, so I'm glad they postpone the weaker versions