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VR is 100% the future. In addition to immersion, it allows for a number of subtle and largely instinctive controlling inputs that are game changing, and should theoretically turn what I consider gimmicks to meaningful elements (vibration and motion controls for instance, excluding gyro aiming which is more than a gimmick even on flat screen). IMO The last broadly appliable hardware innovation that truly was amazing is dual analog. Since then, nothing comes close to the excitement modern VR headsets bring (again... in theory. I never tried VR but I understand the concept and can visualize the experience).

It has its obvious limitations and is not going to ever "replace" traditional gaming, but it will make the medium a whole lot more diverse and exciting. Like a racing wheel (I just bought one and holy shit... GT7 is INCREDIBLE!) but appliable to a wider range of games (and can stack with racing wheel! GT7 went from plain ass saiyan to SS2 and soon to SS3).