VR is just basically the Wii. Some novel ideas but there are only so much you can do with it in game design for the player. If it's just a 3D platformer then it's not VR, it's just 3D and that has always been a useless gimmick. If it's FP well then we have seen how limited VR is in general. It's good for certain types of stuff but that's it and it's just not that convenient. The same reason 3D TV's never fully take off. The simple idea of just sitting down without set up to watch/play of something to wear. A person blind in one eye can play a reg game still but eye tracking games a lot don't track just one eye. More hurdles in the way for VR than just regular TV gaming.
Bite my shiny metal cockpit!









