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javi741 said:

Pretty harsh to say that Mario Maker 2 is unfinished when it already way more stuff than Mario Maker 1, new items, new maker mechanics, 3D World arts type, story mode,, local multiplayer, and it had online multiplayer at launch it was just missing the ability to play with friends at launch. Also, nobody was expecting the Super World Maker in the first place before launch and wasn't in Mario Maker 1 so it wasn't like a removed feature and a mess of a launch. The game also got a 88 on metacritic at launch, its pretty disrespectful to call Mario Maker 2 unfinished and a mess at launch.

Play versus online and you know how to NOT program an online mode. It's nearly unplayable with all the lag since day 1. I played a lot Mario Maker 1 and 2 (over 1000 hours) but at the end of the day Mario Maker 1 is the better game. Just look at some streamers who play SMM2. They have invented new rules like endless no skip challenge, iron bros challenge, Nuzlock challenge... The game by itself just offers not enough motivation why I should play it, if I lose the medals after some time. You can't even see in-game, how to unlock new costumes.

On the other hand we have the fan-made level viewer with level search function. That's what we need. Even in SMM1 you could download a level and view it in the editor. But not in SMM2. Or you could see the difficulty of your own level in the Mario Maker Bookmark. But with SMM2 there's no replacement for the official MM Bookmark website.

They put in useless stuff like Yamamura's Dojo or the 2 player coop maker mode. Noone uses these kind of things. Whoever was responsible for the content of the game, he really hasn't understood what you need for such a game.

Last edited by siebensus4 - on 13 February 2023