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SKMBlake said:
mZuzek said:

I would've imagined as much, because the game itself is clearly the exact same Metroid Prime we've always had, just with aesthetic changes. Like I don't know anything about engines and such, but I imagine that an engine swap would lead to the game feel being at least a little different from the original.

That said, in some parts the new graphics do remind me of that typical UE4 look you see in like prototype remasters and such. I know technically an engine doesn't determine the look of a game, but I think most of you know what I mean, there's a certain look that UE4 is associated with and Metroid Prime falls in there, hence why people thought it was made on it.

Well it is not uncommon to have devs using heaviliy modified versions of UE, for eg Mortal Kombat 11 is based on a heavily modified UE3. And Red Dead Redemption II is the same engine as GTA IV but heviliy modified.

 And up until mid last gen CoD games were using a heavily modified engine from 1999.



Bite my shiny metal cockpit!