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mZuzek said:

And don't forget gyro aiming.

For real though, I don't think the gyro controls on this come close to what they were on the Wii. To be fair I've only tried them on the Pro controller, it probably feels better on the Joycons. But non-motion controls are certainly the best we've had, with both the option of the original GameCube controls (but not limited to the GameCube controller itself, and with additional options) or dual analog.

Lol I meant twin stick shooting and then gyro aiming. 

The gyro aiming probably won't be the same as the pointer controls due to the way that IR works in the Wii (very high refresh rate). However, I think the twin stick controls will still be great, and the improvements in material properties, meshes, and lighting are well worth a slight decline in motion precision, especially since motion is now completely and entirely optional. 

In addition, this can be played portably and on modern HD sets without any artifactinf or dithering present on Wii U's when outputting Wii games or the pixel imprecision and noise present on the standard Wii version. Therefore, it simply is not inferior. Not overall. Only in one specific area (pointer controls)