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Great news, Live Service is overall not a good model for most gamers, it stands to reward developers more for less work and dedication, while it requires more dedication from the gamer. Many console and PC titles are teetering dangerously close to the edge of full-on mobile game monetization and consumer retention strategies. I want to see Live Service as a concept getting its ass beat even more - it brings nothing good to the table and can't be allowed to set the premise for the entire industry.