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zero129 said:
shikamaru317 said:

Doesn't seem like the new Redfall gameplay won over any more doubters than the E3 gameplay did last year, like/dislike ratio is just as bad if not worse. Seeing 2.2k likes/1.5k dislikes on the main Bethesda Youtube channel, 413 likes and 228 dislikes on Gamespot reposting, 1.2k likes and 482 dislikes on IGN.

I suspect it is the production value throwing most people off as the gameplay seems good (I was a bit skeptical of the game before but they won me over today with the new Gameplay footage). It just doesn't look like a AAA Xbox Series/PC only exclusive should look. In some ways it looks worse than the now 6 year old Dishonored 2, which had to be able to run on base Xbox One. For instance look at the differences in interior quality here:

The hardwood flooring looks worse than in Dishonored 2, the lantern texture sucks compared to similar pieces of environmental clutter on the desk in Dishonored 2, the clothing textures on the man look very outdated, even the lighting seems worse.

I suspect that after Dishonored 2 underperformed in sales, Bethesda pulled alot of their budget, which is why neither Deathloop nor Redfall looked as good graphically as Dishonored 2. It's a real shame. Hopefully Xbox will give them back a proper AAA budget for their next 2 games from Arkane Lyon and Arkane Austin.

I dont think we are looking at the same game. The lighting imo on redfall looks much better. Just look at the shadows. and the reflections. They look Hard on Dis2 but soft like they should look in real life on Redfall. Id imagine they are also using Raytracing and if not they are using something close to it that looks pretty damn good. Its also an open world game and the image you picked doesnt do it justice imo.

I would also say the art direction between the 2 games are totally different.  Going by what one texture looks like between 2 different games really is not a barometer of the texture quality.  I do not believe these 2 images really mean anything.  I also agree with Zero that the lighting looks better in Redfall simply because it doesn't look baked.  Either way, not sure if I really care as I am more interested in the gameplay than anything else.