Ryuu96 said:
You are reading it wrong, Jason (and Jez) are saying there was never any expansion planned in the first place. Jez specifically says that there was never any Campaign DLC in active development. |
That's even worse, how the hell can you have 10 years on Infinite GaaS support that is multiplayer only? How did they think that was a good idea to leave people hanging for 10 years after setting up the Endless? Not to mention to leave fans of the side characters in Halo hanging even longer since those characters weren't in Infinite at all, meaning we haven't seen them since Halo 5 in 2015 or Halo Wars 2 in 2017 or even longer in the case of Alpha-Nine members other than Buck, who have only been in books since Halo 3: ODST. We haven't even heard all that much of anything about Halo side games being in development, we got a non-descript rumor of something called Halo: The Endless, and that was it, they even shot down the possibility of a Halo Wars 3 releasing.
343's management of the Halo IP is really starting to tick me off honestly. This poor singleplayer support is bad enough, then you have the many issues that Infinite's multiplayer still has, such as overpriced cosmetics, no in-game method for earning microtransaction currency (something even Overwatch 2 has, though you earn a measly 60 credits per week while legendary skins cost 1900 credits), and content releases that are still much too slow.
Edit: We're also still waiting on campaign features for Infinite that were promised for post-launch like raytracing, dynamic weather, and more. What has the campaign team, which is presumably at least a third of 343's Halo Infinite team, been doing since the co-op update released, if not campaign DLC? Sitting on their hands or twiddling their thumbs?
Last edited by shikamaru317 - on 20 January 2023