By using this site, you agree to our Privacy Policy and our Terms of Use. Close

The poll has no reflection on length of ownership.

To assume everyone who claims to be using Wii Fit daily has been doing so for the 6+ months it's been out in Japan is a complete fallacy.

As with any exercise program, you will see a rapid rate of attrition after the first month and a gradual decline thereafter. Wii Fit is no different. It would be very generous to say that even a single digit percentage of regular users after six months of ownership would be high.

Unless one is completely bamboozled by the fact that they can use a game console AND get some exercise, as gamers love to validate and defend their hobby, people who use Wii Fit will realize in very short order that "playing" the game with the interest of getting in shape, is EXERCISE. It requires work, discipline and effort.

You can make a game out of exercising, but the process itself is not fun unless you're already inclined to exercise whether it's because you're an endorphin junky or actively training for an athletic event or sport.

To realize continual results/benefits, it requires the individual to continually turn up the wick to prevent a plateau. Eventually, those really dedicated to adopting a healthier lifestyle are in all likelihood going to stop using Wii Fit anyway as they graduate to something more rigorous that continues to give them results.

So if Wii Fit can turn people into a regular runners, and/or weight lifters who watch their diets in the interest of watching their weight, MISSION SUCCESS.