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321tttrini4everz said:
i was finished wit nintendo home consoles since nes (snes was great though)
because of the nes zapper...it was a rip off to me
shot anywhere and you hit down the target in duck hunt,thats why...lol

i just like their handhelds gb, gbc, gba (not ds)

The Zapper works fine, unless you cheat.  This is from Wikipedia:

 

 

When the trigger was pulled, the game blanked out the screen with a black background for one frame, then, for one additional frame, drew a solid white rectangle around the sprite the user was supposed to be shooting at. The photodiode at the back of the Zapper would detect these changes in intensity and send a signal to the NES to indicate whether it was over a lit pixel or not. A drop followed by a spike in intensity signalled a hit. Multiple sprites were supported by flashing a solid white rectangle around each potential sprite, one per frame.

It is possible to cheat in games by changing the brightness and contrast of the television, or pointing the gun at a bright light. The gun thinks it is pointing at a solid white target and will report a hit. If there are multiple targets, the "hit" target will be the first to be lit with the white square. This is not as consistent with a fluorescent lamp due to the possible differences in timing of the lamp's flicker versus the timing of the television's refresh rate.

Additionally, by using a magnifying glass on the gun, it fools the receptor into thinking that the rectangle is much larger than it actually is, allowing for a shotgun-like effect that will cover the entire screen. The same effect can be achieved by smearing grease on the lens.