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KratosLives said:

This isn't supposed to be like dead space, which is one of the best games of all time. When rid the mind of the bullshit and expectations, there is a solid game to enjoy.

Bruh, they literally transplant a large part of the formula and are many of the same devs who made Dead Space.  I've played both (Dead Space multiple times, actually, lol), the comparison is legitimate and I guarantee I'm not the only one that compared it and had expectations based off Dead Space lol

dane007 said:

Both are not really scary horror games. The main gripe with those 2 games is that the scares become far too predicatable. When they are too predicatable, the horror part of game is non existent and makes those scares feel forced. Seems like the reviewers found the same with callisto protocol. Callisto protocol for me was dead space reskinned. Having to fight enemies with melee doesn't make the game scary. It's to try and add diversity to a repetitive combat system which also plagued dead space.. Also you become too op in callisto protocol. How can it be a horror game if you become too op? Lol

I mean, they're both in the genre, but I agree neither is particularly about scaring the shit out of you moreso than simply creating that sci-fi horror atmosphere as opposed to actually specifically scaring you, the player lol

Think steam punk: that subgenre is more about the era, the technology, the world, etc. than the actual gameplay.  I think both Dead Space and The Callisto Protocol are more about creating a dystopian sci-fi space horror scenario (ex/ the movie Event Horizon) than trying to get their rocks off on your screams



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