Blood_Tears said:
Exactly, no where does Square or Sony even state the remasters are from a paid deal especially when it's going to Switch and PS4 with no native PS5 sku so he's mistaken on that one. Also, since release Crisis Core has never made it to the most played list on Xbox in the US. The highest it got was the 42nd spot and dropped out of the top 50 afterwards. Diofield and Star Ocean also bombed on Xbox in the recent months. Octopath Traveler must not have done well either as part 2 is skipping Xbox. The fact of the matter is Xbox users are not buying enough of SE's games and now the publisher has lost faith in releasing their games on that platform. They have only themselves to blame for this. This is a platform community problem, not a Sony problem. |
I agree. This whole thing is more or less a brand of “red herring” and “whataboutism” where they accuse company x of behaving unfairly too, rather than addressing the actual situation of whether company y should be allowed to swallow company z. Not only is the comparison irrelevant, but it’s not even comparable.
Final Fantasy isn’t a major brand on Xbox. Dev resources aren’t infinite. Sony and Square have a long term business to business friendship—so, there is loyalty there. Yet the assumption is being pushed that Sony is somehow bribing Square to keep their games off of Xbox when no such bribe is necessary. It’s a really bad argument on the pro-“Microsoft eat Activision and Blizzard” side.
In the end, the whole argument is straight up bad. The reality is Square Enix is a separate company, they’re not owned by Sony, and they’re not being secretly controlled by money hats to be exclusive to Sony, either.
I describe myself as a little dose of toxic masculinity.







