Where did u get forza horizon 5 performed badly??. It did even better than its predecessor by a huge amount. It surpassed 10 million on lunch and it's over 20 million players now. That's huge and gamepass performed greatly. Halo infinite may not sell as well as halo3 or 2 but it sold more than what new games try to achieve and gamepass helped it Kyuu said:
It's easier to get away with fucked up practices or at least dial back on "pro-consumer" stuff when you have a massive catalogue of popular games that people will trade their testicles for, that's just common sense. MS's game lineup upon ABK's acquisition should beat Sony and even Nintendo's in popularity (potentially even if they left Playstation) I know enough about Microsoft's other divisions, the history of Xbox, and the market to form reasonable opinions or expectations. Sony is capable of getting away with worse practices than before, because they over the years built a really strong lineup of 1st party content that complements the excellent 3rd party support which Microsoft acquisitions are now threatening to weaken (It doesn't matter what they say they want to do... the simple fact that they're in Microsoft's control is a threat in and of itself, and may or may not manifest as soon as the contracts end. In Zenimax's case, it's already manifesting). Then you've got Nintendo which doesn't even bother price dropping their hardware or software, never mind putting their new games on a subscription service. Both Sony and Nintendo could get away with things that MS didn't have the luxury to consider, because Xbox's software was decidedly inferior that they had to fall back on value/consumer-friendliness selling points or else they're fucked. The New MS with the smaller acquisitions + Mojang + Zenimax/Bethesda + ABK isn't the same small player whose entire selling point is for-the-consumer and value. They'll have "other options" to consider, and this is the part that's making Sony panic, and the part that could lead to more unnecessary "revenge-acquisitions" and wastes of money that could have gone to cultivating and establishing countless developers and talents. If I understood you correctly, you said Sony putting their games day 1 on PS+ is 99% more likely than MS toning down their day and date releases (or something along these lines). Starfield should be a good test to see what kind of impact being on a service day 1 does to the sales performance of a game with a great potential (I'm pretending/assuming Forza Horizon 5 and Halo Infinite never had potential). If the impact on sales is too significant (exiting most charts not long post release), Sony would be less eager to try out Microsoft's model. Microsoft's "number of players" are padded statistics that don't mean much to Sony or Nintendo. MS has to prove that their games are "selling" gangbusters despite being on GamePass, and only then will the idea of Sony putting their games on PS+ day 1 be feasible for them. They're not going to trade traditional sales for an increase in subs (and neither will Nintendo lol). Forza Horizon 5 and Halo Infinite both underperformed sales wise. If Starfield underperforms too, MS may consider other options, and Sony won't copy them. Just my opinion. |