I enjoyed the demo once I got the hang of the systems and the gameplay. When I first played it which was a very short period because I had to do something else, I was meh. Then I gave my older son a chance to play it because this was his most antisapated game coming out and he was like meh. After he played it, I started the demo from the beginning and started to level up moves and get the hang of the parkour as well as the combat. From there I started to enjoy what I was doing and I found the combat and mechanics not bad at all.
One thing the Demo does not do is any story. Its just dumps you into an area and let you roam around doing some basic missions and fight a couple bosses. I really can not determine from that demo how well the complete game will be but I will say with some tweaks things could really improve. First is to give more feedback to your attacks. I know since you are using magic its not like a melee game but it would still go a long way in making your character combat feel more well impactful. It seems the developers already patched the demo to cut down on the chatter between the character and the bracelet. The problem with the chatter is that unlike GOD of War series it does not move the story or the characters instead its just a bunch of bickering which even in real life gets annoying fast.
The engine of the game feels like they just reused FF engine and did not update it for the PS5. You would think a PS5 exclusive would have better looking graphics closure to Horizon but that is not the case. Its not bad, it just does not punch up to what the expectation would be for a PS5 open world exclusive at this time.








