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mjk45 said:
Wyrdness said:

I'm just highlighting why the pessimism was overly dramatic and that it's not really a case of hindsight because much of it ignored factors which is very much summed up in Rol's Open Your Eye's thread back then, as shown the portable market alone which became a monopoly again had two platforms which amounted to over 80m units in sales these would need to go somewhere for their dedicated portable gaming fix and with the WiiU with 13m put the total consumer base at over 90m, this made the chances of a decline very small even with overlap in sales.

And I'm just highlighting that the pessimism was there and like you said that 80 million had to go somewhere but at that time we had seen it shrink from around 220million to that 80 million figure so whether or not the Switch would stabilise that trend was up in the air.

There was good reason to assume that the decline wouldn’t continue, at least in any major way, by looking at the software sales of longtime Nintendo IP vs the sales of casual Wii/DS era titles.

With the exception of 2D Mario & Mario Kart, most longtime Nintendo IP saw little decline from DS/Wii to 3DS/Wii U.

Games like Pokémon, Animal Crossing, Smash Bros, 3D Mario, Zelda, Fire Emblem, Kirby, etc remained relatively stable and in some instances saw growth while games like Wii Sports/Fit/Party, Nintendogs & Brain Training completely cratered.

This shows that Nintendo IP in general were not seeing a decline and it was just the expanded blue ocean audience from DS/Wii that left and any future decline would likely be minimal.



When the herd loses its way, the shepard must kill the bull that leads them astray.