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curl-6 said:
Slownenberg said:

 Nintendo did bring back a lot of AAA third party support with GC (only to then lose it permanently by going with innovation over graphics with the Wii) 

Not quite permanently; Switch has plenty of AAA third party titles, thanks to utilising modern hardware with enough oomph to run the games and standardized, off the shelf chips instead of semi-custom or outdated architecture.

And it's for the best really. 

You get good tech for a good price, even know I bet Nintendo's hardware engineers are kinda miffed to be cut out of the process a bit, you're not going to out engineer Nvidia or AMD anyway. 

The GameCube was a seriously impressive chip for 2000 though, I remember at the time people falling over themselves declaring PS2 a super computer and how Nintendo and Sega could not even come close to competing, but Nintendo sure enough learned from every mistake on the N64 and made a genuinely very nice piece of kit for an affordable price. PS2 was the worse hardware for sure. 

The other thing is even though GCN was easier to program for, it didn't seem to shorten development times at all, lol, Nintendo seemed to always be behind the ball development wise, they really should have just the N64 a bit short or repositioned the N64 as more of a kids console from 1999 onwards with things like the Pikachu N64 and Pokemon games and moved Zelda: MM and Perfect Dark to the GameCube. 

Mario 64 team in particular really needed a kick in the ass. How does 5 years pass from Mario 64 and you still don't have a Mario game ready for N64 launch? Just unacceptable.