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S.Peelman said:

Some more hints.

34 - Though not every faction will be affected as harshly, when the hordes from the steppe arrive, you better be prepared.
Hint 2: An attack from hordes like this happens twice in the game, once from the northeast and once from the southeast. These attacks come from factions that are unplayable.
Hint 3: There is a third unplayable secret faction, but you'll not always be able to meet them, because you'll need to travel to the new world.

33 - Three influential families and the central government, allies at first, until one seeks to rule them all.
Hint 2: This technically happened in real life too, where the leader of one of these families (they're represented in the game) had cast the die.
Hint 3: So while this game takes place during the start of the empire, its expansion leads up the very end of it (or, what was the end in real-life anyway).

32 - There's a strange bug in the steering in this game where if you make a couple quick, short turns in succession you'll be stuck with a long, big and wide turn that'll send you all across the stadium.
Hint 2: This means you can really annoy your friends when you create a track with a couple of short corners in a row and then a table top, in the map-editor.
Hint 3: Speaking of the map-editor, I've always found it too bad that you could only make tracks for the stadium mode, and not the country modes.

31 - In real life, getting cockroaches in your hotel room would be bad, but here, it's completely doomed and you'll need to demolish the rooms and rebuild them.
Hint 2: To prevent this, you'll need to also build cleaning centres, which are as big as two single rooms plus a double room, and connect them with service elevators.

30 - Shouldn't rock the boat because someone will puke.
Hint 2: Because you'll really make him sea-sick.

30: Warcraft II?