S.Peelman said:
Some more hints. 34 - Though not every faction will be affected as harshly, when the hordes from the steppe arrive, you better be prepared. Hint 2: An attack from hordes like this happens twice in the game, once from the northeast and once from the southeast. These attacks come from factions that are unplayable. Hint 3: There is a third unplayable secret faction, but you'll not always be able to meet them, because you'll need to travel to the new world. 33 - Three influential families and the central government, allies at first, until one seeks to rule them all. Hint 2: This technically happened in real life too, where the leader of one of these families (they're represented in the game) had cast the die. Hint 3: So while this game takes place during the start of the empire, its expansion leads up the very end of it (or, what was the end in real-life anyway). 32 - There's a strange bug in the steering in this game where if you make a couple quick, short turns in succession you'll be stuck with a long, big and wide turn that'll send you all across the stadium. Hint 2: This means you can really annoy your friends when you create a track with a couple of short corners in a row and then a table top, in the map-editor. Hint 3: Speaking of the map-editor, I've always found it too bad that you could only make tracks for the stadium mode, and not the country modes. 31 - In real life, getting cockroaches in your hotel room would be bad, but here, it's completely doomed and you'll need to demolish the rooms and rebuild them. Hint 2: To prevent this, you'll need to also build cleaning centres, which are as big as two single rooms plus a double room, and connect them with service elevators. 30 - Shouldn't rock the boat because someone will puke. Hint 2: Because you'll really make him sea-sick. |