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pikashoe said:
eva01beserk said:

Because its not the best at any of those. I dont know when that game came out and what its competition was. But lets say it came this year. Does any of those are better than the current big hitters like ragnarok or elden ring or horizon? Not even close.

Its not that its because its a small studio. Its rather that small studios dont tend to be competitive due to their limitstions. Its not that they cant, hellblade showed us that an indie can goe toe to toe with AAA. But thats very rare.

Are you even listening to yourself. This has to be the worst opinion I've ever seen on this site and I've seen plenty of absolutely moronic opinions on here. I'd consider hollow Knight nearly flawless, I honestly can't think of any major issues at all for it. Whereas with ragnarok I can point to the dragged out atreus sections, characters giving away puzzle solutions, inconsistent dialogue as some very major issues with the game.

Anyway indie devs are probably the only ones actually keeping this industry interesting, they're the ones taking actual risks and trying to push the boundaries of what can be done in the medium.

https://youtu.be/cZgjRcYGkY8

Give this video a watch, you might learn something.

I think the issue is that he seems to be equating production value to quality. 

I gotta tell you, I think I felt more emotion for the 12 combined pixels in all of Undertale than any modern AAA game. Yes, including Red Dead Redemption II and The Last of Us and all the other ones you're thinking about. 



My Console Library:

PS5, Switch, XSX

PS4, PS3, PS2, PS1, WiiU, Wii, GCN, N64 SNES, XBO, 360

3DS, DS, GBA, Vita, PSP, Android