Captain_Yuri said:
Chazore said:
It's still gonna sell, I mean the previous ones sold well enough despite all the hiccups and low res textures on PC. I know they hate me telling them this on Steam forums, but them die-hard weebs really need some standards, don't buy that shit day 1 and let the corps learn the stern lesson of quality control. This is pretty much why I've stopped bothering with JRPG's on PC, because it's a list of negative cons: - High asking price
- Muddy af textures/low res UI
- clunky K+M controls
- Denuvo
- 30fps or 60 only locks
- Not friendly with Gsync/Free-sync (I know, because I tried to get a few Tales games on PC to work with G-sync and I just get major stuttering shit, so I have to disable it just to play the sodding games)
I could go on, but I think you guys get the point. I just wish those doing the ports would learn the lesson sooner instead of 10+yrs, but at the same time, I'm tired of ppl on PC just accepting lesser quality control, just because they feel they need to have the game in their library. I stopped buying Disgaea games, because quality control was going downhill, same with the Tales Series and even Star Ocean. |
The funny thing is that on PC, we can just play the GC version with the HD texture pack and 60fps which would give a superior experience than the trash remasters. The only problem is the low resolution cutscenes. |
Yuri, I'm surprised a fan hasn't fixed the cutscenes. For Mass Effect 3, before the "Legendary Edition", on PC modders AI upscaled the cutscenes with pretty good results. As for the aforementioned Mass Effect. The best thing about the Legendary Edition is that it removed the 3.5GB memory limit that hampered the best texture mods on the vanilla PC version.