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Hiku said:

There were strange, uncomfortable concepts in the early games. But once he started focusing on them more and more with the later ones, it gave the whole game a really bad aftertaste for me.

To elaborate a bit on this, for example in MGS3 there was a character sexually abusing/assaulting other characters.
But those events were implied. And it still gets across the message that war is horrible well enough.

But then in MGSV there's a straight up r@pe tape (audio). And then when they're done they shove a bomb up her vagina.

I don't know if Kojima think that's edgy, but I didn't need to hear/see all that.
I much prefer how he did it in MGS 3 where he has a character say "go wait for me in my room", etc.