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Soundwave said:

The OLED display in the Switch OLED is so good honestly Nintendo should probably just re-use it for a Switch successor. It's honestly probably the first time with a Nintendo portable I've gone "wow, this screen is amazing" instead of "well this just good enough I guess". OLED display just makes colors pop so much more and blacks are inky black, which is perfect for Nintendo's games especially, and yeah this tech is just getting cheaper and cheaper because it's used in so many other devices these days. It's actually the one thing I noticed with Steam Deck is the lack of an OLED display is definitely noticeable. 

It's a good price-sensitive panel, but it's not the best OLED has to offer... Far from it.
Nintendo can take things a step further than what you have seen on the Samsung OLED panel in the Switch.

10-bit, HDR would be a massive upgrade. 120hz perhaps? Or maybe variable refresh rate technology?

But we need to keep in mind that consoles aren't high-end devices that use high-end parts, so I would hope the next console has at-least a 900P panel.

Soundwave said:

Regarding CD-drives I mean by the mid-90s basically every PC being shipped had this kind of a CD drive, I wonder if most people even knew what company made their CD-drive, a lot of PCs just shipped with a "generic" brand less CD-ROM drive. 

The thing is, it may be a no-named branded CD Rom drive, but a lot of the internal components that make up the drives are made by different manufacturers... Or different brands may use identical components.

I.E. OSI Optoelectronics might produce the Photodiode optical sensor in a Sony -and- Pioneer optical drive.

Which is why brand loyalty in electronics tends to be silly... Often components are sourced from the same manufacturers.

Soundwave said:

My CD drive in my PC (circa 1994) growing up I think was made by Creative. But there were so many CD-ROM manufacturers, even companies like Pioneer, Yamaha, etc.

My guess would be that Nintendo if they didn't want to work with Philips they would have probably turned to NEC or Panasonic (who they did work with on the GameCube). NEC had a history with Nintendo as early gen Famicom/NES games were coded on NEC computers and NEC had made CD drives for game systems before (PC Engine/Turbo Grafx 16). Nintendo even considered buying the PC Engine/Turbo Grafx 16 chip I believe to be the NES successor. But even more than that the N64's 64-bit CPU was the NEC VR4300. So NEC was already invested in the N64, I'm sure they would've been happy to make a CD drive for it if Nintendo asked. 

Absolutely.

There are plenty of choices available.

But in general, Nintendo, Sony and Microsoft need to weight the cons/benefits of every design on offer by manufacturers and opt for the one with the greatest benefit to their end console design that fits a price budget. And that is the key thing... Price.

It's why IBM was chosen as the defacto CPU core in the 7th gen, but fell behind in the 8th and 9th gen as more cost efficient and performant CPU designs became readily available in a consoles limited budget.

In saying that... Carts do have some massive technical advantages over optical drives... I.E. SSD type access latencies which means streaming and random reads are a thing, reducing the need for data to be pre-loaded into RAM. - I.E. Just send the texture from cart to the 4kb texture cache and bypass the RDRAM entirely.




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