Chrkeller said:
Maybe. On the other hand if VA is important and does suffer, than the market will start dictating stronger salaries. The market is what the market it. Forcing higher salaries than the market allows, IMHO, is a horrid idea. I'll pick on my cousin, who has a nordic poetry degree.... she doesn't make 1/5 what I do as a chemist. Am I suppose to give her my money because she picked a terrible degree? |
I do agree that forcing or dictating higher salaries do no one good, reason why I didn't brought regulation or government to the topic.
I'm just saying that if what you pay for on average is below the necessary to have decent life then you likely won't have competent professionals on it. I do think quality VA is important (although couldn't care less about specific names even though I know Troy Baker, but for Brazilian dub professionals I know quite a lot by voice and name because of anime), and that poor VA can impact sales and profits of game, but sure if company think it is something without much value and that as long as there is a voice to dub over it is enough sure paying as little as allowed will be their tactic and if market accepts that them there isn't much to be said.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







