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ClassicGamingWizzz said:
KLXVER said:

They still get paid like shit. Thats just how it works. Not the fault of the industry. The Unions just suck at negotiating.

Sure some are , in small games, indies , voice actors need to start somewhere. Its its fault of SOME of the industry, not all the industry. Are you a voice actor? Do you know someone of the unions? No you dont. 

I'm pretty sure Troy Baker doesn't receive very low payments.

And yes there must be space for people starting, to do small roles, perhaps very low payment until they can really make a career on it. If most professionals can't make a living of it (regular one, not just barely above starving) them that is an industry wide problem (sure it could be better, but I don't think the whole industry is on a level of VAs starving or being underpaid/overworked, in this spot I would say regular devs are more overworked).



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."