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I have 50 Switch games and didn't realize this was even a thing that happened. Though I mostly own digital, I'm pretty sure none of the games I own require this sort of thing. I have maybe heard about happening with like a couple games like an NBA game or something that is 32GB. Must be a very small amount of third party games or collection packs that do this. Pretty sure this is just an issue with Xbox/Playstation where they have like 100GB games and after you buy the game you have to sit around for a couple hours downloading the rest of the game. Never heard of this being an issue with Switch games in general so I was surprised to see this thread.

Anyway, if it ever did become an issue with games on Nintendo, NO I would definitely not pay extra. I have zero interest in paying more than $60. I pretty much only pay $60 for a game when it's a Nintendo first party game that I really want since I know I'd probably have to wait years to see it on sale. There are definitely several first party and third party games that I wanted but haven't bought because they are stubbornly stuck at $60 and I'm waiting to see them at $30-$40, or its been so long I've moved on in my interest. Otherwise I generally wait for 50%+ sales on third party games and pick them up for like $4 - $20.

On the rare occasion that I do buy physical I usually go to Walmart because they seem to often sell Switch games for $50 instead of $60. Definitely would not pay $70 let alone $90 for a game lol. I don't see this being an issue on Nintendo systems (unlike other systems) because cartridges are getting larger and cheaper and they are much cheaper than they were back in SNES/N64 days so that's why we don't deal with that on Switch like we had to back in the 90s.

Last edited by Slownenberg - on 10 October 2022