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DonFerrari said:
Hiku said:

Well, sure but that also requires a port process.
Or are you refering to something else?

Nope. I don't know how much the VC emulator of Switch needs of work for each title inserted there.

Its depends on the game. For examle old PS1 era games commonly had this programming setting to use "all available CPU power" etc.
When those games are run on a modern system, the FPS goes through the roof and the game operates at like 500x the original speed because using the full CPU power on a modern system is much higher than what it was back in those days.