DonFerrari said: New stuff can be added through DLC instead of MTX, so there is nothing MTX really add except of money rolling through pubs pocket. Sure companies can eat the cost. But if you look for the sources that were already given in this thread, PS revenue and profit have dropped on the past year or two, so they aren't making more money they are making less, so now is it justified? |
DLC and MTX are practically the same thing. You pay money and receive content.
Sony are still making billions upon billions, it's as simple as what Jim Sterling always says about the AAA industry. "They don't just want to make money, they want to make all the money in the world" and listening to Corp PR to justify the price hikes is a bad move.
SvennoJ said: You're defending MTs with a subscription based MMORPG ??? Charge $15 a month and then still charge more for a 'pet' ? Revenues up 6% to $3.74bn in Xbox's best non-holiday quarter to date https://www.gamesindustry.biz/revenues-up-6-percent-to-usd3-74bn-in-xboxs-best-non-holiday-quarter-to-date |
WoW being a subscription-based game is a separate issue altogether.
The point here is that not all MTs are bad. Example: Plenty of game have seasonal MTs, such as Halloween or Xmas items, stuff that wouldn't have been created at launch. We also have charity MTs where all profits go to a charity etc.
Just because a game has MTs does not justify a game that has zero MTs to raise its prices by $10. What game have you played this gen that justifies the $10 increase compared to any game you have played in the past?
These companies aren't going bankrupt and not profiting, they are still profiting, just not as much as last gen... yet. That extra $10 on games is nothing more than you filling greedy suit pockets. Same can be said for Sony increasing Hardware prices. They want you to pay off Sony's investment of Bungie quicker even though they can clearly afford it. This is how the Rich continue to get Richer and the Poor just accept whatever excuses they make.