the-pi-guy said: The possible solutions are basically: - mapping multiple buttons to the stick (the issue here is that any default mapping wouldn't work for every game. A problematic one would be Skyrim) |
Not very problematic because they already remapped it for the PC version of Skyrim VR:
The PSVR2 controllers have a similar stick-button layout.
The same goes for almost all multiplattform VR titles.