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IvoYarido said:
Words Of Wisdom said:
IvoYarido said:
Which is why you Hydroplane it. If you do it right you can fly straight into them and release it. It moves very fast if done right.

 

Still too easy to catch with a Link double-smash IMO and then I have to deal with an airborne Link that can dair for a spike kill at low % thanks to the ceiling. I should have switched to Ivysaur or Charizard, both would have done better in that situation.

 

Side step the obvious D-air and return another Up-Smash? I haven't exactly found it problematic to Hydroplane straight into people >.> I did it to Riot several times just the other night.

Do you play PT often? I'm curious as to how you play Ivy... I swear every time I'm forced to use him he just feels like a dead weight ._. I basically just pray they get close enough for a Bullet Seed to U-air so I can switch to Charizard while spamming Razor Leafs until then :x

 

Bullet seed is a waste of time IMO.  Too little power for too much wind up/down. 

On the ground I like his Razor Leaf obviously.  His throw is nice, good reach and fast.   Really though, for me it's his standing A and smash that I like.  His standing A is fast, annoying, and has the best reach out of all the rapid-style A moves (Kirby, Metaknight, Diddy Kong...etc).  It's especially nasty for pinning someone next to a wall like you find on Shadow Moses.  The smash has horrible wind-up time but shockingly long reach (see a trend here?).  It catches a lot of people off guard with its reach.

Ivysaur's aerial game is good too.  The fair is a solid spike with reach and the bair does a double swipe with reach.  Both are good for hitting the enemy before they hit you. 

Using Ivysaur's up smash, uair, and dair is the hardest part.  They're pretty nasty but their range is deceptively short so timing is hard.

Really Ivysaur is about proper spacing and making use of his long reach.