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Paatar said:
Chrkeller said:

The issue is more based on wording your opinion as though it is fact.  

From a critical point of view, it’s a fact. Characters that don’t grow and repeat the same mistakes and say the same shit are stale and not good, this goes for any game or book character. The story does nothing of noteworthy, it’s mediocre at best because it falls on too many cliches. cliches are not a bad thing by themselves, but accompanied with others it becomes bad. 

The writing is filled with repeated phrases, pointing out the obvious, asking redundant questions just to fill for more dialogue. Those are not good qualities to have in a story driven game, and they are there. There’s no disputing that. 

Those qualities don’t have to bother you, like I said, enjoy what you enjoy, but you can’t make an argument against those things because they all exist in the game. A good example is when Rinwell flips shit over Dohalim asking if he can make a pillow out of Hootle’s molten feathers. There is nothing wrong with that, he wants to collect the feathers over time as he molts and make a pillow, great! Maybe he’ll make several for everyone if he can because they’re all on the road and having a nice pillow would help. All the characters take Rinwell’s side because… she’s upset? And then they all attack Dohalim and school him about how that’s not okay and he needs to be more conscious about what he says. Like what? At least make those reactions happen because of something that would actually cause a reaction like that. And at this point of the game, the characters have been together for quite some time so the interaction shouldn’t have gone like that. 

No, it isn't.  And I'm not discussing with a person with literally can't tell an opinion from a fact