DonFerrari said:
Gaming development is continuously harder and longer, so expecting similar level of output on a 20 year difference window won't help anyone. NES, SNES and even some PS1 titles were concluded in less than 4 months dev time. A similar received/scope game nowadays would be 5 years in development. |
That is true, but the other big difference is that when LucasArts was in charge, they worked with a lot of different developers to deliver games. Star Wars games were a huge part of the identity of LucasArts. That was a huge focus of the compamy. Once EA got the license that all changed. It was just another license to them, and clearly not a big focus. How could it be compared to LucasArts?
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