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Kyuu said:

It's mostly Tekken 7.

The story and characters are forgettable, the graphics are hideous imo, the soundtracks make my ears bleed (oh how I miss you Tekken 3), Rage Arts and Wall Bounce/Screw should be discarded, combos should be shorter, 14 character locked behind a paywall you can't even learn the matchup without paying a fortune, and balance issues.

Bamco has to pay special attention to the feedback of 10 representatives from a number of regions to help balance out the game more efficiently, framedata changes should be less frequent but more meaningful and actually address the complaints (although this one is complicated because top players disagree on several things), crossplay and rollback netcode should be implemented, input lag on PS4 needs to improve, Hurt/Hitbox detection needs improvements and adjustments to reduce the amount/frequency of mid-crushing moves and prevent these sort of situations:

What a list, and agree with many. Wall bounce update is about when I started playing less and similar issues with pay wall characters too, as Geese and Noctis were appearing a lot more in my games and not knowing their patterns was harder to play against. I mean I had 25 years of experience vs Lei so him I can deal with.

Alas, we aren't in the PS3 era where Harada had budget out the arse and said all DLC characters in Tag 2 were free because they were already included in the budget, this is DLC 'season' updates era of fighting games now. 1 game per gen and DLC characters per year, instead of 2 or 3  games with all characters included.

Oddly, means I spend less on the games because they choose to cater for those who are dedicated enough to buy all DLC characters when if they released 2 games I'd buy both games. :P

Crossplay did exist between PC and PS4.

And ha, yeah, I'd rage quit that. Law players and their stagger kick were so easy to dodge but the counter to it would sometimes miss, which was annoying.



Hmm, pie.