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sundin13 said:
Slownenberg said:

I like where Pokemon has been going this gen in terms of open world, moving from the Wild Areas of S/S to the large open areas of Arceus to I guess fully open world of V/S.

The artistic quality for sure is on the low side given the money they make on these games and therefore the resources they should be able to bring to bear on them. I mean I don't get the extreme hatred for graphics and animations. Graphics are a bit lazy for sure but not terrible given the cartoony artistic design. Except for some character popup in the large Arceus areas I never once even thought about any graphical limitations in either S/S or Arceus. But it would be cool to see a Pokemon game with a really polished look and given these games sell on the order of 15-20 million every time I don't see why they can't hire more people to polish things.
And so much hatred for animations of the Switch games, but as far as I could tell animations in S/S and Arceus seemed ok.

I don't think it is a big deal to not include every pokemon ever when each new pokemon gen has a ton of new pokemon and there are already many hundreds of pokemon.
But what I would like to see next console gen is a "Pokemon World" game that is fully open world and takes whatever open world lessons they learned this gen, but doesn't introduce any new pokemon, leaving that saved time of designing a whole new gen of pokemon to put resources toward polishing the quality more and including every single pokemon.

In future console gens I'd like to see one new pokemon gen game, one remake, and one "World" game that is as described here. Three games per gen (rather than the 5 games this gen) I think would also serve to keep the quality and polish higher for each. Also it'd be cool if they had a separate team focusing on a fourth game per gen that was more experimental that could lead to future main games taking the successes from the experimental side game. But anyway Game Freak will do whatever they want to do.

It isn't game breaking, but there is a huge difference between what we have and what we could have:

Oh I see so the complaint is that they took animations out of battle sequences? I hadn't played a Pokemon since the original Red until I got Sword. I thought the complaint was the animations that are there weren't good or were reused from previous games or something. Since I never noticed anything wrong with the animations that are in the Switch games I didn't get what people were complaining about.

I haven't played Sword or Arceus in a while so I don't specifically remember the lack of battle animations but yeah I guess that's very lazy of them.

It doesn't make a difference to the gameplay, I mean hell I didn't even notice or think about it despite reading complaints about Pokemon animations when those games came out. But I can understand it would be frustrating for regular Pokemon gamers to see stuff like that removed especially considering the massive technical leap from 3DS to Switch. Things like that should have been upgraded, not taken away!

With the money these games make there is no reason they can't hire a few extra people to polish the graphics and a few extra people to get all the animations in there. I am much more concerned about gameplay, as just ok graphics in a cartoony game like Pokemon and animations during turn-based fighting don't really make a big difference to me, but yeah again there's no reason for the lack of effort. I'll be happy just as long as the games are large, moving to open world now, interesting and compelling, and difficult (my main gripe with Sword was that it wasn't all that interesting to play because it was way too easy).

They should really cut down the number of Pokemon games they make to focus on making generation-defining experiences, the way Nintendo always tries to do with Zelda. Each console generation they should stick to one remake, one new pokemon gen, and my own thought one "World" game as I described in my previous comment. Keep the quality and polish high, and fewer games will mean they will be more evergreen games like S/S rather than the BD/SP which got immediately cut off by Arceus and then Arceus getting cut off by V/S announcement just a few weeks after it came out.