sundin13 said:
It isn't game breaking, but there is a huge difference between what we have and what we could have: |
Oh I see so the complaint is that they took animations out of battle sequences? I hadn't played a Pokemon since the original Red until I got Sword. I thought the complaint was the animations that are there weren't good or were reused from previous games or something. Since I never noticed anything wrong with the animations that are in the Switch games I didn't get what people were complaining about.
I haven't played Sword or Arceus in a while so I don't specifically remember the lack of battle animations but yeah I guess that's very lazy of them.
It doesn't make a difference to the gameplay, I mean hell I didn't even notice or think about it despite reading complaints about Pokemon animations when those games came out. But I can understand it would be frustrating for regular Pokemon gamers to see stuff like that removed especially considering the massive technical leap from 3DS to Switch. Things like that should have been upgraded, not taken away!
With the money these games make there is no reason they can't hire a few extra people to polish the graphics and a few extra people to get all the animations in there. I am much more concerned about gameplay, as just ok graphics in a cartoony game like Pokemon and animations during turn-based fighting don't really make a big difference to me, but yeah again there's no reason for the lack of effort. I'll be happy just as long as the games are large, moving to open world now, interesting and compelling, and difficult (my main gripe with Sword was that it wasn't all that interesting to play because it was way too easy).
They should really cut down the number of Pokemon games they make to focus on making generation-defining experiences, the way Nintendo always tries to do with Zelda. Each console generation they should stick to one remake, one new pokemon gen, and my own thought one "World" game as I described in my previous comment. Keep the quality and polish high, and fewer games will mean they will be more evergreen games like S/S rather than the BD/SP which got immediately cut off by Arceus and then Arceus getting cut off by V/S announcement just a few weeks after it came out.