By using this site, you agree to our Privacy Policy and our Terms of Use. Close
zero129 said:
IcaroRibeiro said:

Sales from PCs have smaller profit margins as the store get come cuts, meanwhile, on their own hardware they get 100% of the revenue. But that's only tangential, as they could solve it making their own stores on PCs and then getting a 100% cut.

The real problem is: Nintendo first party drives their hardware sales, if their games are on PC their hardware sales would decline which means less third party sales on Switch as well. Less third party sales = Less revue. And that's not even saying the profit they will lost from hardware as Nintendo don't sell their hardware at loss 

Your problem seems to be if Nintendo release day and date. They dont need to do that.

They have a wealth of classics going back years that they could easy have on PC.

For instance they could release a Super Mario Classics collection on PC including all the old Mario 2d games. They could then release a New Super Mario Classics, they could release Mario Kart Wii without touching MK8 etc. People would still eat up all them classic games.

Even their old games are attractors for their hardware actually. That's why they don't make them easily available, Nintendo wants old games to make an important piece of their ecosystem

They are literally locking those old games in a subscription model because they need something to drive their Switch online 

If they was keeping their virtual console approach I would more inclined to believe they could release legacy software from 90s and 80s on PC, but now? Doubt it