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mZuzek said:
Chrkeller said:

When did I complain?  I simply stated my opinion.  

An opinion can be a form of complaint, but, I guess.

Just thought when you said games were trying too hard to be Shakespeare, and that they were better in the 90's, that sounded like a complain about the gaming industry of today. Which then felt a bit weird once you praised the approach to story-telling of several commercially successful games of the last couple years.

Oh I think some writers do try too hard, TLoU 2 jumps to mind.  Some stories are good, such as Uncharted 1-3.  Didn't like UC4 as much.  Writing from ND had gone down hill a bit, imo.

I do prefer 90s games, but today's games are still excellent.  My overall point was nothing more then sometimes facial expressions and music has more impact than babbling.  I wish media (not just games) would figure this out.

And for the record, I would never suggest a market needs to adjust to my needs.  Many people complain about Nintendo and their business practices, my take has always been 'maybe they aren't for you.'  I apply the same logic to my situation.  Developers aren't there to make me happy, so I would never expect the industry to change for me.  

My GotY is Triangle Strategy, but I will pick on it given it fits into this conversation quite well.  The game could EASILY cut 20% of the talking.  It adds nothing.  It would have been better with less talking and a few more battles added in.  

Another modern game I liked is God of War (ps4)...  lots of story driven during conversations while exploring.  The game doesn't stop with babbling for 10 minutes.  The game is superb.

Last edited by Chrkeller - on 11 July 2022