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Mnementh said:

The argument of getting lost in the releases is nothing new really and nothing limited to digital publishing. The more serious part is, that modern AAA games have millions in marketing budget to avoid exactly that fate, but it still happens. Remember Ubisofts Hyperscape? Yeah, that happens even with big budget and big marketing.

My argument is that the great games exist. Maybe you have to look for them and they aren't presented to you, but in comparison with the 90s - back then it was worse because games were so niche and hadn't really any outlet to present themself. You learned of them by friends or if you consumed niche media, like game magazines.

And yeah, the quality games exist as well.

I never said great games didn't exist or that there were no quality games. You said that there is more variety now than there ever was before, and I said that this could be argued.