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Conina said:

There are also FAR more people dead than living (over 100 billion people died, only ~8 billion are still living). That doesn't mean that now less people are living on earth than 20 / 50 / 100 / 200 / 500... years ago: https://www.prb.org/articles/how-many-people-have-ever-lived-on-earth/

Also your Wikipedia article seems to be focused on the defunct & bought up publishers. Lots of active publishers aren't listed.

Where are f.e. King Art, Phoenix Online Publishing, Wadjet Eye Games; Thunderful Publishing, Digerati, Nightdive Studios, TinyBuild, Wired Productions, The Irregular Corporation, Goblinz Publishing, Headup Games, WhisperGames...

https://kingart-games.com/games

http://www.postudios.com/company/projects.php

http://www.wadjeteyegames.com/games/

https://thunderfulgames.com/games/

https://digerati.games/games/

https://www.nightdivestudios.com/games

https://www.tinybuild.com/games

https://wiredproductions.com/games/

https://theirregularcorporation.com/games/

https://store.steampowered.com/publisher/goblinz_publishing

https://headupgames.com/

https://store.steampowered.com/publisher/WhisperGames

There are also wrong infos in that list.

F.e., Soedesco is marked "defunct / no longer active", but they are active: https://www.soedesco.com/news

Bold 1: That's an invalid analogy given the fact that I'm only looking at what has been available over the last 50 years and you are looking at the entire history of mankind. In addition, I'm looking at the number of publishers available in the 90's vs. now not simply stating there are more closed companies than open companies. 

Bold 2: No, it appears that way because of how many defunct publishers there are. You've listed some information that isn't there, that's true. However, there is also information that isn't there regarding defunct or consolidated publishers. For example, 1C Company isn't listed as a subsidiary despite being purchased by Tencent. 

So while the information I provided is not exhaustive, it does provide context to the amount of defunct and subsidized publishers in the gaming industry. If you'd prefer to ignore this, that's fine. However, the point remains that the amount of new publishers have been steadily decreasing from it's boom in the 80's and 90's while publishers are still either being taken over or becoming defunct.