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Modern games generally have 3 problems

1) too big. Quantity is not better than quality.

2) open world, a design that works for some games, but is being forced in too many games.  When forced the entire game is bland and generic.

3) too much narrative. I don't need constant stop in playing for worthless chatters. Too many developers think they are Shakespeare... they aren't.

Games in the 90s were better.  Focused, sharp, original and actually put gameplay first.